Big House: Stairs
Big House: Porch
Stair calculations
TV calculations
Can't stop thinking about Moby Dick. 2010
Can't stop thinking about Everybody's Talking About Jesus. 2010
Head: Disguise. 2010
Head: War. 2010
SOLITUDE SERIES, sebastian schmee / 6.5"x9", 2009
SOLITUDE SERIES, worth it / 14"x9", 2008
SOLITUDE SERIES, this is it / 9"x14", 2008
SOLITUDE SERIES, but i made it special / 14"x9", 2008
New York Sad Girl, 1
Me
Bird Before Bird
Birdworm
Bat House 1
Bat House 2
Bat House 3
Vogue, May, 2011
Vogue.Com, December, 2010
Vogue, October, 2010
Vogue, September, 2010
Vogue, May, 2010
Vogue, April, 2010
Vogue, November, 2009
Vogue, October, 2009
Vogue, September, 2009
Kenneth Cole retail store at Santa Monica Place. WWD, November, 2010.
How I Learned What Sex Was for thehairpin.com, Feb 2011.
11 Things to Do With Seven-Year-Old Underwear for thehairpin.com, Oct 2010.
Gym Preview issue, L Magazine, January 2008
Gym Preview issue, L Magazine, January 2008
Fall Fashion issue, L Magazine, August 2007
Kahulua "Night In" running web campaign, art directed: Great Works, 2011
Brand design/promotion, Textura Knits, Uruguay, 2009
Pop up roller rink concept design, for Superfly Productions, 2011
Adult Swim "Miracle" event concept design, for Superfly Productions, 2011
Press Day concept illustration, for Kenneth Cole Productions, NYC, 2011
Fall 2010 Display, Visual Merchandising for Kenneth Cole Productions, NYC, 2011
Iams commercial set design, for Werner Bergsten, ICBA, NYC, 2010
Malibu Rum Radio campaign production design illustration, for Great Works, NYC, 2009
Le Sport Sac campaign, concept art for Yard, NYC 2009
UbiSoft campaign boards, for Yard, NYC 2009
Bridezilla campaign concepts, for WE Network, art directed by Yard, NYC 2008
Bridezilla campaign concepts, for WE Network, art directed by Yard, NYC 2008
Screen design for Nightshift Code computer game, Blackhammer Productions, 2007
Screen design for Nightshift Code computer game, Blackhammer Productions, 2007
Screen design for Nightshift Code computer game, Blackhammer Productions, 2007
Screen design for Nightshift Code computer game, Blackhammer Productions, 2007
concept illustration for feature film Tallulah, for writer director Siân Heder
music video concept for director Christina Won
Comic book concept for writer Mo Twine
concept illustrations for FX Network show DIRT, writer/director Matthew Carnahan, 2006
Design rendering, Chef Morimoto Napa restaurant, Thomas Schoos Design, 2009
Design rendering, Burger and Barrel Times Sq restaurant, BR Guest, 2011
Design rendering, The Crown restaurant, designed by Meg Sisk, 2011
Design rendering, The Crown restaurant, designed by Meg Sisk, 2011
Malibu's First Day of Summer campaign pitch, Great Works NYC, 2010
Concept storyboards for Fire at the Triangle, American Experience Documentary, aired March 2011.
Working storyboards for Fire at the Triangle, American Experience Documentary, aired March 2011.
Working storyboards for The Music Never Stopped (formerly Mr. Tamborine Man, Roadside Attractions Films. Released 2011.
Bridezilla campaign, for Yard NYC, 2007
Sergio Rossi pitch, for director Christina Won, 2008
FX Network pilot for DIRT, directed by Matthew Carnahan, 2006
FX Network pilot for DIRT, directed by Matthew Carnahan, 2006
Gardens of the Night (2008), directed by Damian Harris
Tallulah (in production), directed by Siân Heder
Then She Found Me (2008), directed by Helen Hunt
White (in production), directed by Jason Young
White (in production), directed by Jason Young
Concept storyboards for script,The Black Monk, for director Elizabeth Puccini
DAD DREAM, illustrated book based on an email I received from my father
DAD DREAM, illustrated book based on an email I received from my father
DAD DREAM, illustrated book based on an email I received from my father
DAD DREAM, illustrated book based on an email I received from my father
DAD DREAM, illustrated book based on an email I received from my father
DAD DREAM, illustrated book based on an email I received from my father
DAD DREAM, illustrated book based on an email I received from my father
DAD DREAM, illustrated book based on an email I received from my father
DAD DREAM, illustrated book based on an email I received from my father
DAD DREAM, illustrated book based on an email I received from my father
DAD DREAM, illustrated book based on an email I received from my father
DAD DREAM, illustrated book based on an email I received from my father
JURY DUTY, an illustrated book drawn during my 2009 jury duty
JURY DUTY, an illustrated book drawn during my 2009 jury duty
JURY DUTY, an illustrated book drawn during my 2009 jury duty
JURY DUTY, an illustrated book drawn during my 2009 jury duty
JURY DUTY, an illustrated book drawn during my 2009 jury duty
JURY DUTY, an illustrated book drawn during my 2009 jury duty
JURY DUTY, an illustrated book drawn during my 2009 jury duty
VIOLA, dream book #1, illustrated book based on a dream, 2008
VIOLA, dream book #1, illustrated book based on a dream, 2008
VIOLA, dream book #1, illustrated book based on a dream, 2008
VIOLA, dream book #1, illustrated book based on a dream, 2008
VIOLA, dream book #1, illustrated book based on a dream, 2008
VIOLA, dream book #1, illustrated book based on a dream, 2008
VIOLA, dream book #1, illustrated book based on a dream, 2008
VIOLA, dream book #1, illustrated book based on a dream, 2008
VIOLA, dream book #1, illustrated book based on a dream, 2008
VIOLA, dream book #1, illustrated book based on a dream, 2008
VIOLA, dream book #1, illustrated book based on a dream, 2008
VIOLA, dream book #1, illustrated book based on a dream, 2008
VIOLA, dream book #1, illustrated book based on a dream, 2008
VIOLA, dream book #1, illustrated book based on a dream, 2008
VIOLA, dream book #1, illustrated book based on a dream, 2008